Where they started
<p>The website was only half the job. The team also had to run it every day, and without a tool of their own that meant:</p><ul><li><strong>Waiting on a developer</strong> to change a price, publish a story, add a play or refund an order.</li><li><strong>No view of the box office.</strong> Sales, revenue and who had bought were hard to see in one place.</li><li><strong>Slow, error-prone entry at the door,</strong> with no quick way to confirm a ticket was real and had not been used.</li><li><strong>Scattered messages.</strong> Enquiries, feedback and payment alerts arrived in different places and were easy to miss.</li><li><strong>No safe way to roll out fixes</strong> to the machines the team uses, so an app could be left running old versions.</li></ul>



